If you choose the easy tutorial, and use NS1, you'll be taught and be using an older form of Javascript, that runs much slower in the game. use NS2 (and I highly suggest the advanced tutorial) Some friendly, spoiler-free tips (that I learned the hard way) This is the first review for a game that I've written in my life. I enjoy this game, I enjoy being able to look up Javascript tutorial videos and already understand things, while also learning new things I can do in the game, despite not having an single clue about Javascript before playing this. You don't need to completely play this game blind (highly advise against that), but make an effort to understand what it is the code is actually doing, so then you can do it yourself. If you intend to learn coding from this game, you're going to have be careful with using code that you don't understand. Due to how free (as in freedom) the game is, It's not difficult to search on YouTube/Google and copy-paste scripts that can burn through the whole game for you without having to learn a bit of coding (pun intended). The only con I can really think of with this game is an unavoidable one. The Dev(s) themselves invite people to find answers by looking through the source code and to progress by nearly any means you want. Something to mercilessly beat on to hone your skills. This game is like a Century Bob but for coding. I can't speak entirely on this bc I haven't completed the game yet (I'm at the endgame), but from what I've seen in forums is that this game and the Dev(s) encourage you to hack whatever you can with it. Although this game is on Steam (one of those rental companies) this game is available for download on github, and is free to play in any browser. Nearly every new game these days work off more of a 'rental' system, where a company allows you to play a game under their rules, and requires your personal information for you to play it. you can actually *own* the game, and your saved progress. Which is how more software should be, and aids with the intended outcome of the game. the game is FOSS (Free and Open Source Software) People who don't have the attention or devotion to solving problems in this game, will likely not be able to do the job outside of the game at a proficient level. In a way, it kinda filters out who actually has what it takes to code at a professional level and who doesn't. ![]() If you're playing the game right, you shouldn't have to do a lot of waiting, if you do any at all. You need to be thinking multiplicatively, and not additively. Once you stop thinking about how to automate things and make your code more efficient, your progress in the game will soon follow. In order to get anywhere in this game, you need to learn how to automate things with code and when things need to be automated. The game from the beginning is going to appear to have a ridiculous grind, with longer waiting times then the worst mobile game you can think of, and if you're doing everything manually, then it will. It's not that it teaches you how to code (which it does, it teaches Javascript) it's that the way the game is structured teaches you how you need to be thinking if you want to code successfully. The game seems to be a bit controversial bc of it's gameplay mechanics, however I think the way this game is designed could be considered genius. I'm assuming from all the references all over the place and the shared philosophies in the game, that the Dev(s) are also fans of that franchise. I will say after running this script I now have 131.I got this game ~2 weeks ago, and it's passed Deus Ex as my favorite game of all time. It'll kill a server that's in the middle of a process to roll out a new one with higher memory, and if your hack script isn't regulating how hard each individual box is firing grow/weaken within the context of the group you'll get some overlap, but I'm a few hours into playing and I've gotten 25 2tb ram servers hitting the phantasy box and it seems like it scales pretty hard. There are definitely some inefficiencies here. ![]() It requires that you have another script in mind to execute what will be able to automate out your hacking/weakening/growing etc, ideally a full distribution + hacking script to set the new machines towards whatever your target is that calculates how many threads can be running it. This script will start purchasing servers at low(ish) ram levels until you hit the maximum count, then kill servers at the lower ram count while cash is available for the new one.
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